Also unnecessary are sophisticated controllers. If you have a fancy setup with a PC powerful enough to send probes into space, that's all to the good-it'll make the 48,000 square mile game map look amazing. What hope does a regular Joe have against them? The guys from 1C insist they'll have plenty.įor one thing, 1C is bent on making the game playable on basically any modern machine. During the presentation, 1C showed snaps of jet pilots, war veterans and commercial pilots-guys with tons of real-life flight experience-who play the game during their down time. Of course, the kinds of people who make up the Il-2 Sturmovik community might make any neophyte nervous. By focusing on the thrill, anticipation, and terror of flight, they hope to drop the invisible barrier keeping people from enjoying the fun multiplayer flight sims have to offer. They've gone to crazy lengths to recreate the feelings felt while flying, from detailing aircraft instruments to making the wind roar when you open your cockpit window. Their intent is to use realism to evoke emotion. For some of us, ultra-real flight sims can seem as dry and clinical as a bank statement, but 1C and 777 are out to change all that.
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